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	<title>Stellar Network &#187; screenwriting</title>
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		<title>Pitch Up 2009 &#8211; Audience tickets now available</title>
		<link>http://www.stellarnetwork.com/2009/03/25/pitch-up-2009-audience-tickets-now-available/</link>
		<comments>http://www.stellarnetwork.com/2009/03/25/pitch-up-2009-audience-tickets-now-available/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 14:31:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[Tom Sutton]]></category>
		<category><![CDATA[screenwriting]]></category>

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		<description><![CDATA[Thankyou to the many many people who sent their incredible pitches and ...]]></description>
			<content:encoded><![CDATA[<p>Thankyou to the many many people who sent their incredible pitches and ideas in for Pitch Up 2009 &#8211; we had great fun reading the amazingly diverse and randomly creative thoughts.</p>
<p>Congratulations to the 20 lucky people who have won the chance to pitch their idea live on 2nd April.</p>
<p>Now it&#8217;s your chance to hear their ideas and see what the commissioners think.<br />
Get in quick to be an audience member.</p>
<p>It&#8217;s 6.30 arrival for 7.00pm start at Channel 4.</p>
<p>To sign up go to www.stellarnetwork.com click on the events tab and go to ‘Pitch Up 2009 – Audience’. It’s free for Stellar member, £5 for non-members.</p>
<p>Our panel will select the top three pitches, who will win a fantastic set of prizes. And, of course, there&#8217;s always the chance that one of these incredible ideas will be taken on by a member of our panel and might just end up on screen.</p>
<p>The Panel</p>
<p>Alistair Pegg &#8211; Commissioner, factual entertainment, Channel 4<br />
Jago Lee, Executive Producer, Blink<br />
Benjamin McGrath &#8211; Drama development, ITV</p>
<p>Any questions please email Tom Sutton at toms@stellarnetwork.com.</p>
<p>Get in quick &#8211; we expect demand to be high!</p>
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		<title>Creating powerful movie scenes</title>
		<link>http://www.stellarnetwork.com/2008/12/09/creating-powerful-movie-scenes/</link>
		<comments>http://www.stellarnetwork.com/2008/12/09/creating-powerful-movie-scenes/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 17:02:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[LA EXPO]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[screenwriting]]></category>

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		<description><![CDATA[Afternoon.  It’s time for another set of Top Tips on the ...]]></description>
			<content:encoded><![CDATA[<p>Afternoon.  It’s time for another set of <strong>Top Tips</strong> on the art of screenwriting.  This week’s tips are from a seminar I attended at the Screenwriting Expo in LA in November, given by Michael Hauge </p>
<p>The scene is all about creating an optimal emotional experience for the audience.</p>
<p>We do go to the movies to feel and not just to think after all.</p>
<p>So the big question is how do you create emotion?</p>
<p>If you check out the <em><strong>Bourne Supremacy</strong></em> and the scene inside the Italian embassy, where Jason Bourne is being guarded by an Italian policeman and a CIA agent attempts to interrogate him you’ll find it has everything on the following checklist.  </p>
<p>If you don’t know the movie buy the DVD box set and watch the trilogy back to back – they’re all superb!  Here’s where you can find a draft of the script online.</p>
<p><a href="http://www.dailyscript.com/scripts/bournesupremacy.pdf ">www.dailyscript.com/scripts/bournesupremacy.pdf</a></p>
<p>And remember, every scene must connect in some way to the hero’s goal.</p>
<p>Checklist &#8211; 10 qualities to have in every scene.</p>
<p><span id="more-94"></span><br />
<strong>1. Setting</strong> &#8211; draw in the audience/reader/executive.<br />
It needs some detail to convey the setting and emotional tone of the scene.  e.g. Jason Bourne in the Italian Embassy under guard – it’s a stark cold room in comparison to Langley which is full of people, it’s plush and comfortably furnished<br />
<strong><br />
2. Characters</strong><br />
The hero must be in every scene ‘emotionally’ even if not present<br />
Other characters serve one of four functions<br />
1) support hero – sidekick/mentor/ally/girlfriend<br />
2) opposition to hero<br />
3) reveal information<br />
4) add credibility to the scene –e.g. Italian Guard with gun guards Jason<br />
Limit scene to only absolutely necessary characters<br />
Resolve scene for every character<br />
<strong><br />
3. Desire</strong><br />
Every character in every scene must WANT something which must relate to the overall DESIRE of the hero<br />
e.g. guard wants to guard Jason; CIA agent wants to interrogate; Jason wants to escape; Pamela wants to figure out how to stop Jason.<br />
<strong><br />
4. Conflict</strong><br />
Emotion grows out of CONFLICT not desire<br />
Stack deck against hero as much as possible<br />
<strong><br />
5. Structure</strong><br />
You want to create anticipation of what’s going to happen next e.g. Pamela Landy mentions Berlin so we have a feeling Jason is going to go to Berlin, we ask ourselves why is he going after Pamela/to Berlin?</p>
<p>Give your reader a superior position – let the audience in on something that some of the characters don’t know.  E.g we know Jason’s been framed for murder 20 minutes before he finds out.  </p>
<p>Curiosity – we need to think ‘what’s going to happen next?’</p>
<p>Surprise – stock and trade in thriller and horror, throws audience off balance</p>
<p>Time &#8211; a ticking clock is immensely emotional; come in as close as you can to event; scenes play out in real time</p>
<p>Pacing – the further into the story you go – the SHORTER the scenes will be<br />
Closer to the climax, the shorter the space between the obstacles.  Every time you imagine an editor cutting the scene up add in a paragraph.  This defines the pace of the scene, it will be read faster reflecting the pace</p>
<p>At the end of the scene &#8211; force reader to turn page<br />
e.g. Pamela Landy says she’s getting on a plane to Berlin in 45 minutes then we CUT to Jason in his car with a map on his way to Berlin – the reader/audience is already thinking about next scene</p>
<p><strong>6. Choreography</strong><br />
Think about how the characters move in the scene.  Don’t make the description of the movement too detailed – you’ll lose the reader<br />
<strong><br />
7. Credibility</strong><br />
For every scene – ask this question &#8211; do my characters behave the way people of their backgrounds would normally behave in this situation?<br />
e.g. in the Karate Kid at the climax we have a 16 year old student with a broken knee fighting the champion – as soon as he gets into the crane stance we know he’s going to win, because we’ve seen it before, even though it didn’t seem important at the time.<br />
<strong><br />
8. Dialogue</strong><br />
Is it consistent for every character?  Is it minimal?<br />
Remember, silence is a powerful tool<br />
Avoid ‘announcing’ dialogue, addressing characters by their name<br />
Avoid on the nose – characters say what they think<br />
<strong><br />
9. Style/Format</strong><br />
Action description must be easy to read and brief.  The Screenwriters’ Bible by David Trottier shows how to format and layout a script.<br />
<strong><br />
10. Transformation</strong><br />
What is the character’s arc in the scene?  How does the inner conflict inform my characters behaviour in every scene?</p>
<p>More good stuff from Michael Hauge can be found at his website:</p>
<p><a href="http://www.ScreenplayMastery.com">www.ScreenplayMastery.com.</a></p>
<p>That’s all folks.  </p>
<p>More next week.</p>
<p>Alexandra</p>
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